Assetto Corsa Competizione

Assetto Corsa Competizione reçoit une nouvelle mise à jour next-gen

Les versions Xbox Series X et Series S d’Assetto Corsa Competizione (ainsi que la PS5) reçoivent une nouvelle mise à jour de Kunos Simulazioni. Celle-ci touche des aspects aussi divers que l’interface, le retour de force ou encore le jeu en ligne. Détails à la suite.

Assetto Corsa Competizione PS5 and Xbox Series X/S Launch Trailer PEGI

Xbox Series X/S

  • Improved the throttle deadzone UI with sliders to enhance clarity.
  • Better Private Lobby connection management.
  • Bindable LT/RT(L2/R2) wheel triggers.
  • Improved the CSL Elite and DD Pro to allow for stronger FFB
  • Modify FFB on Thrustmaster wheels.
  • Global – Area close to the outer pitwall on track is recognised as pitlane area.
  • BMW M4 – Headlight beam does not light up environment far in front, this is now fixed.
  • Players are returned to the front end when accepting an invite to a custom session during matchmaking to public session.
  • UI – Setting AI number to 30 still triggers unused CPU usage warning message, this is fixed.
  • Crash – A fix to stop persistent crashes for client users when quitting a private lobby via the pause menu has been added.
  • Championship – Fixed being unable to resume saved British GT championship from the main menu.
  • Title Quality for Submission: The title toggles the Mute Voice Chat setting when selecting Start As Driver in a Private Multiplayer Lobby, preventing the user from proceeding into active gameplay.
  • Title Stability: Game crashed when sign out change occurs.
  • Crash – Application crashed when attempting to join a CP server where the track is from a DLC which is not owned by the account.
  • BMW M4 GT3 – Changed the missing images of car in setup menu.
  • Crash – One-off crash when scrolling through the track selection list in Private Lobby.
  • HUD/Multiplayer – The HUD was replaced with end-of-session message widget at expiry of main session timer even though a user was on a valid flying qualifying lap.
  • Multiplayer – Fixed the missing forced DSQ when relevant penalties have been incurred.
  • Multiplayer – Fixed the issue where starting as spectator in a private lobby causes button functionality change in MP and SP.
  • Fixed the inconsistency between the amount of time selected and actual length of Free Practice in a Private Lobby.
  • Multiplayer – The user did not transition to a Private Lobby when accepting an invite while in a Single Player session.
  • Profiling mode warning did not disappear from screen after enabling profiling mode.
  • Audio – The intro sequence music overlaps the menu music upon starting the tile.
  • Multiplayer – Lap counter was frequently not functional.
  • Rear view mirror visuals have been improved

Source

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